Trailer

New Gears of War 4 trailer introduces the Enemy

Gears of War 4 Trailer: Gears of War 4 comes out on October 11. Till then the wait has been full of speculation about what the new game will be like. But IGN, the San Francisco-based games and entertainment media company, has released a new trailer of the game which gives enthusiasts enough insight into the gameplay.

Gears of War 4

In the trailer, which spans more than 9 minutes, we can see an ample amount of campaign footage, new weapons, and a new group of enemies called the Deebees. It is quite safe to assume that the significance of the name is completely lost upon most, even the most experienced of gamers. One source speculates that the name might be a very obscure acronym woven together on a whim, or it could also be a pointer towards something pretty obvious that we are missing out on at present.

Watch Gears of War 4 Latest Trailer Here

Whatever be the case, they seem to have a serious problem with Mister Fenix and his associates. But fans of previous installments of the game are not happy with the fact that the enemy line is made up of a bunch of mechanical entities.

The game will not only feature an unbelievably satisfying amount of shooting but, as earlier images have suggested, also a slew of bloody, close quarter executions, owing to quite a bit of knife fighting. We can tell that the developers are going all the way to bring to the users an exhilarating experience overall. The Windows 10 version of the game will aim to deliver a highly optimized, customizable experience, according to the developers:

“With Unreal Engine 4 and our own custom modifications, we can take much better advantage of multiple CPU cores, alleviating the game from being CPU-bound and allowing more room for the GPU to shine with enhanced visual quality or higher frame rates. Single-player will not be locked to 30 fps on PC,” says Mike Rainer, technical director at The Coalition. 

The PC release of Gears of War 4 will additionally include a benchmark mode, support fully-remappable mouse and keyboard inputs, and offer a much greater range of video settings than its console equivalent.

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Saptadipa Mukherjee

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