Ubisoft‘s upcoming third-person tactical shooter game, Tom Clancy’s Ghost Recon Wildlands, will be something of a diversion from the earlier titles in the Ghost Recon franchise, if not for its content (not much of which is confirmed yet), but certainly for the way the developer has brought about changes to its overall structure. Tom Clancy’s Ghost Recon Wildlands will have a different kind of setting with a wholly different atmosphere, and best of all, it will feature the biggest map in the series yet, owing to its open-world structure. In fact, the developer has only decided to traverse the open-world route with the upcoming tenth instalment of the franchise that has existed since 2001.
The developers have recently released a slew of videos that demonstrate the creative process that they have put into the development. The videos showcase a fair bit of gameplay as Wildland’s lead game designer, Dominic Butler, explains how the game splices an action-packed gameplay with a solid narrative. He explains how the situation in the country of Bolivia as it has been represented in the game, how it has been taken over by the massive Santa Blanca cartel led by a charismatic leader named El Sueno who has oppressed the Bolivian civilians for a long time. Some of the other videos show the other brains behind the game’s expansive narrative, including Sam Strachman, who says that the makers travelled all the way to Bolivia, spoke to real life drug lords, trained with special ops people, and even travelled to the CIA HQ to get additional details. Some lucky members of the Ghost Recon community and also a few selected participants from E3 also got a chance to explore the game’s new features hands-on, and their reactions are for all to see.
Tom Clancy’s Ghost Recon Wildlands reportedly features a map that is up to three times larger than GTA 5, and it will be among one of Ubisoft‘s largest games, and the terrain will feature a wide variety of environments such as mountains, forests, deserts and salt pans. The combat will take players across all these environments and for this purpose, the game will include a wider array of vehicular types from dirt bikes to choppers.
Tom Clancy’s Ghost Recon Wildlands Plot
Unlike previous instalments in the series, Wildlands is set in a realistic environment in Bolivia which has been taken over by a dangerous and influential drug cartel called Santa Blanca. This has led to an unstable economy in a country that has now become the world’s largest producer of cocaine due to Santa Blanca’s ties with the local government. As Santa Blanca’s growing influence begins to cross borders, the United States sends an elite Special Ops team known as the “Ghosts” with the mission to bring down the cartel.
Tom Clancy’s Ghost Recon Wildlands Gameplay
Due to its relatable modern-day setting, Tom Clancy’s Ghost Recon Wildlands’ gameplay is vastly inspired by modern military tactics. The player, who will play as one of the Ghosts, will have the freedom to approach the situation in any way he deems most effective. The gameplay will be driven by a lot of complex mechanics, for which reason a new engine specifically designed for the game is currently in the works.
For tactical reasons, the game will feature a dynamic day-night system to provide variation. Approaching a target during the day will make way for prominent visibility, but will also put the player at a risk of being spotted. Night time will be more suitable for covert missions, but that will come with its own set of disadvantages.
Something that is sure to be a point of interest among players is the game’s unscripted Artificial Intelligence system, which according to the makers, will function by their own agendas and motivations. Players will have to be keenly observant before they embark on a mission.
During missions, players can reach their designated locations through a variety of ways, including walking, driving a vehicle of their choice, or even parachuting down from a helicopter. Players are allowed to use multiple ways to complete objectives, such as utilising stealth, melee combat, and using the long-ranged and short-ranged weapons provided in the game. Unlike the previous games in the series, Wildlands will also feature various side-missions. Between missions, players are free to explore the game’s world and interact with various characters who may prove to be friendly or hostile.
Player Modes: In the single-player mode, a player will control one member of the “Ghosts”, while his teammates will be controlled by the game’s Artificial Intelligence system, whereas in the cooperative multiplayer mode, the player can be joined by three others to complete the missions.
Tom Clancy’s Ghost Recon Wildlands Release Date
Tom Clancy’s Ghost Recon Wildlands is slated for worldwide release on March 7, 2017. Players can play the game on their Xbox One, PlayStation 4, and PC.